No-Skill Range: Melee-Short;
Gear Base Damage Reduction:
Note: Hitting an airborne opponent with Priest's air dash will slam them on the ground, dealing 4 damage from the dash (due to half damage from airborne opponent), and 4 damage from the slam, making it 8 total.
Note: Dash 2 lifts the opponent to airborne/knockdown status, causing all following damage to be halved.
Note: Counter's first hit launches opponent, causing following damage to be halved. A full counter (both hits) will do 12 damage due to the second one only hitting for 4 in the air.
Death Hunt(Weapon) Knife: 10
Death Hunt Shot: 8 per shot (5 Shots)
Note: Weapon skill's knife launches opponent, causing following damage to be halved. The shots on a grounded opponent will half-faint with one shot, and knockdown with another (both do full damage).
Punisher(Armor): 12 per bullet
Punisher Dynamite: 15 per dynamite
Evan Step(Helmet): No damage; Ground use launches Priest straight up. Air use launches priest down at the ground at about a 30 degree angle. Standing use launches priest up in the air at about a 30 degree angle.
Red Cross(Trinket): 18