FANDOM


WildTiger

Hero: Wild Tiger

Category: Melee


No-Skill Range: Melee, Short


Walking Speed:


Running Speed:


Gear Base Damage Reduction:


Total:


Weapon:

Armor:

Helmet:

Trinket:


Basic Melee:


D:

DD:

DDD:

DDDD:


Hold-D:


Air-D:


Dash-D:


Skills:


Maul(Weapon):

Spin Strike(Armor):

Note: Spin Strike causes opponents to go airborne/knockdown status, causing all following damage to be halved.


Roar(Helmet):

Pounce(Trinket): Passive; allows you to jump up at a lower height than normal from a ground/knockdown status to escape.


Cooldowns:

Maul(Weapon):

Spin Strike(Armor):

Roar(Helmet):

Pounce(Trinket): Passive, no cooldown

Note: Any points in Pounce will upgrade speed by half of a normal point.

2 Points in Pounce = 1 Point in Speed.